Chingsung Chang

117 articles

Bibliography

Date Title Publisher
2013-06-26 Grand Prix Providence – A Retrospective CoolStuffInc
2012-11-23 Relearning through Ravnica CoolStuffInc
2012-11-01 Aggression Case Study CoolStuffInc
2012-10-25 Aggression CoolStuffInc
2012-10-18 Study and Magic CoolStuffInc
2012-09-19 What's in a Game CoolStuffInc
2012-09-12 Looking at Return to Ravnica CoolStuffInc
2012-09-05 The Strength of Mana CoolStuffInc
2012-08-31 M13 Sealed Daily CoolStuffInc
2012-08-22 What's in a Play? CoolStuffInc
2012-08-15 Exploring Grand Unified Theory, Part 2 – The Strategic Model CoolStuffInc
2012-08-08 Time and Magic CoolStuffInc
2012-08-02 Exploring Grand Unified Theory, Part 1 – Framing the Discussion CoolStuffInc
2012-07-26 A Second Look at Delver CoolStuffInc
2012-07-20 Delver and Card Volume CoolStuffInc
2012-07-09 Growing Again CoolStuffInc
2012-07-02 The Dangers of Playing Delver CoolStuffInc
2012-06-27 A Clean Sweep CoolStuffInc
2012-06-14 Examining Esper vs. Delver CoolStuffInc
2012-06-04 Force Multipliers and Magic CoolStuffInc
2012-05-30 The Metagame Report May 15–May 22 CoolStuffInc
2012-05-21 Looking at Counterspells CoolStuffInc
2012-05-14 Play the !@#$ing Blue Deck CoolStuffInc
2012-05-07 Testing for a New Format CoolStuffInc
2012-04-30 Format Design and Cavern of Souls CoolStuffInc
2012-04-23 Something Old and Something New CoolStuffInc
2012-04-16 Investment Theory and Avacyn Restored CoolStuffInc
2012-04-12 Avacyn Restored Preview: Emancipation Angel CoolStuffInc
2012-04-09 Revisiting The Strategic Moment CoolStuffInc
2012-03-26 Limiting Velocity CoolStuffInc
2012-03-19 The Nature of Time CoolStuffInc
2012-03-12 Velocity Revisited CoolStuffInc
2012-03-05 Learning Through Brewing CoolStuffInc
2012-02-27 The Problem with the Philosophy of Fire CoolStuffInc
2012-02-20 How Jonny Magic Punted the Pro Tour CoolStuffInc
2012-02-13 Decisions and Magic – Why Blue is Best CoolStuffInc
2012-02-06 Looking at Dark Ascension, Part 2 CoolStuffInc
2012-01-30 Looking at Dark Ascension CoolStuffInc
2012-01-23 The Cost of Drawing Cards CoolStuffInc
2012-01-16 Controlling Game Flow – Magic's Paradox CoolStuffInc
2012-01-09 Controlling Game Flow – Understanding Time CoolStuffInc
2012-01-02 Controlling Game Flow – Learning from LSV CoolStuffInc
2011-12-27 The Extra Card Fallacy CoolStuffInc
2011-12-20 Controlling Game Flow – Sweepers CoolStuffInc
2011-12-12 Tactical Magic, Round 3 CoolStuffInc
2011-12-06 Tactical Magic, Round 2 – Card Economy 101 CoolStuffInc
2011-11-29 Tactical Magic, Round 1 CoolStuffInc
2011-11-22 Examining Solar Flare CoolStuffInc
2011-11-15 Systems and Magic: Tempo and Equilibrium CoolStuffInc
2011-11-08 Systems and Magic, Part 2 – Cascades & Influence CoolStuffInc
2011-11-04 Systems and Magic CoolStuffInc
2011-10-25 Format Design Retrospective CoolStuffInc
2011-10-18 From the Ground Up: Green CoolStuffInc
2011-10-11 From the Ground Up: White and Innistrad CoolStuffInc
2011-10-04 From the Ground Up: Black CoolStuffInc
2011-09-27 From the Ground Up: Blue CoolStuffInc
2011-09-20 From the Ground Up: Red CoolStuffInc
2011-09-13 From the Ground Up: Design Philosophy CoolStuffInc
2011-09-06 From the Ground Up: Artifacts and Multicolored CoolStuffInc
2011-09-01 From the Ground Up: Format Design via Cube CoolStuffInc
2011-07-05 Consistently Underperforming Archetypes CoolStuffInc
2011-06-28 Mountain-Filled, M12 Bliss CoolStuffInc
2011-06-21 Tactics vs. Strategy: Picking Your Battles CoolStuffInc
2011-06-07 Putting It All Together: Time and Tempo in Magic CoolStuffInc
2011-05-31 Understanding Strategic Planning CoolStuffInc
2011-05-24 The Place of Combo CoolStuffInc
2011-05-17 Format Design and the Circle of Predation – Checks and Balances CoolStuffInc
2011-05-10 Scampering into the Bushes CoolStuffInc
2011-05-03 High Tide Primer CoolStuffInc
2011-04-27 The Extra Card Fallacy CoolStuffInc
2011-04-26 Legacy Potpourri CoolStuffInc
2011-04-19 Ultimate Standard Tournament, Pt. 2 CoolStuffInc
2011-04-12 Ultimate Standard Tournament Results, Part 1 CoolStuffInc
2011-04-05 Building a Format – Pillars CoolStuffInc
2011-03-29 The Essence of Magic – Resource Interaction CoolStuffInc
2011-03-22 Card Selection in Deck Building CoolStuffInc
2011-03-15 Examining the Fundamental Turn CoolStuffInc
2011-03-08 "The Danger of Cool Things" Revisited CoolStuffInc
2011-03-01 The Art of Magic CoolStuffInc
2011-02-22 The Dangers of Pigeonholes and Play Styles CoolStuffInc
2011-02-15 The Ultimate Standard Tournament CoolStuffInc
2011-02-08 Revisiting Paskins Pt. 2: Signal Pest CoolStuffInc
2011-02-04 Mirrodin Besieged Reviewed CoolStuffInc
2011-02-01 Revisiting "Who's Afraid of the Big Bad Circle" CoolStuffInc
2011-01-25 Revisiting Breakdown of Theory CoolStuffInc
2011-01-17 Revisiting Who’s the Beatdown? CoolStuffInc
2011-01-11 Power Creep – The Results CoolStuffInc
2011-01-04 The Problem with Power Creep CoolStuffInc
2010-12-28 Revisiting Marginal Mana CoolStuffInc
2010-12-21 Exploring the Grand Unified Theory of Magic CoolStuffInc
2010-12-14 Updating an Old Deck - A Walkthrough CoolStuffInc
2010-12-07 Eyes on Extended – Ideas for the New Format CoolStuffInc
2010-11-30 Understanding Control – Establishing an Identity Pt. 2 CoolStuffInc
2010-11-23 Understanding Control – Establishing an Identity Pt. 1 CoolStuffInc
2010-11-16 Advantage Theory – Basic Principles CoolStuffInc
2010-11-09 Tweaking a Deck's Design Flaws CoolStuffInc
2010-11-05 Everybody is Wrong – UW in Standard CoolStuffInc
2010-11-02 The Circle of Predation Part 2 – An in-depth look CoolStuffInc
2010-10-26 Sculpting Formats – The Circle of Predation CoolStuffInc
2010-10-21 An open letter to WotC Magic R&D CoolStuffInc
2010-10-19 Weissman Lives Again CoolStuffInc
2010-10-12 Designing Control for States CoolStuffInc
2010-10-05 The Aggro Player's Bible CoolStuffInc
2010-09-29 Deck Building with Scars of Mirrodin CoolStuffInc
2010-09-28 Scars of Mirrodin – Full Set Analysis – Part 2 CoolStuffInc
2010-09-27 Scars of Mirrodin – Full Set Analysis - Part 1 CoolStuffInc
2010-09-21 Deck Design – A Methodology CoolStuffInc
2010-09-14 Building a Better Manabase CoolStuffInc
2010-09-07 Women in Magic – A Male's perspective CoolStuffInc
2010-08-31 The Value of Open Mana CoolStuffInc
2010-08-24 The Basics of Deck Construction – Frameworks CoolStuffInc
2010-08-17 Tempo: A Conceptual Framework CoolStuffInc
2010-08-10 Card Advantage CoolStuffInc
2010-07-27 Understanding Mana Curves and Mana Acceleration CoolStuffInc
2010-07-21 Why You Should Draft White Aggro in M11 CoolStuffInc
2010-07-16 Why Mana Leak Changes Everything CoolStuffInc
2010-06-15 The Wrath of God Conundrum CoolStuffInc